Watch as the airplanes actually raise their nose during the takeoff rotation, and during the landing flare. Even the aircraft flight characteristics are highly realistic. Game play has been designed by real-world air traffic controllers and commercial pilots.
Airport designs are based on real-world layouts. It feels real!Our terrain is built from real-world earth data. "Pilot cam" cockpit view from all aircraft.
In this version, each airport offers two separate traffic patterns, a huge step upwards from our previous six versions of Airport Madness.Choose your view! Castlegar (forest fire fight), BC, CanadaĪirport Madness 3D has similar game play mechanic to the rest of the series.Vancouver Harbour (float plane base), Vancouver, Canada.Rocky Mountain Metropolitan Airport, Broomfield Colorado.Norman Manley Airport, Kingston Jamaica.Three different views, including "pilot cam".Designed by real-world air traffic controllers Scan your radar screens for potential conflicts between aircraft. Watch as the animated windsocks react to gusty winds. Listen to human pilot voices as the aircraft obey your every command. Choose good weather or bad, adjust the tower height to your preference, then do your best to manage jet traffic into and out of five different real-world airports, with more airports coming soon. You get to sit in a virtual swivel chair, able to pan around the airport with the drag of your mouse. Avoid Midair Colllisions!The seventh version of Airport Madness offers players a 3-dimensional air traffic control experience, from a control tower perspective.